Open TTD Clone

An OpenTTD clone, with money, factories, vehicle pathfinding...

The resources (textures) had to be loaded from an external server. The game engine was programmed in C++ but the game in itself was programmed with the Squirrel scripting language.

Release: June 2015
Platforms: Linux
Team: 8 programmers
Developement Time: 6 weeks
Libraries: SFML, Squirrel