Work at Pastagames on the Apple Arcade game Rayman Mini.
Gameplay and generalist programming.
Work from very early on into the game's developement up to its release.
|Team:||Working closely with other Game Programmers and Designers|
|Date:||April 2019 - July 2019|
|Software:||Ubisoft's UbiArt Framework Game Engine|
|Project Link:||Rayman Mini|