A Bethesda style RPG in Unity, with fighting, inventory management, spell, character stats, various levels and a save/load system.
We had to implement enemies, objects and environment of our choice from a library of assets created by the school graphic artists section.
We worked with sound designer who had to provide us with sound effects and music according to our needs.
|Team:||2 programmers, 2 sound designers|
|Developement Time:||6 weeks|